Archive for May, 2006

verlet test for you

Wednesday, May 24th, 2006

a few of you have asked for code to embed my verlet demo into your websites. here it is:

have fun!

verlet test

Wednesday, May 3rd, 2006

i think every flash coder ends up writing some kind of verlet integration demo. here's mine:

the code is based on the article advanced character physics (by Thomas Jakobsen) which was presented at the 2001 game developers conference.

i plan to use this for the monkey pet as he swings around.

what, no source code? sorry, the code is such a mess that it's embarrassing!

(i am also aware of flade, the flash dynamics engine, but (a) i thought i'd learn more doing this myself, (b) flade is actionscript 2.0 and my pets are still written in actionscript 1 (although i may upgrade the pet code someday) and (c) i don't need all of flade's features — the only physics i really need is gravity. i haven't looked at any of the code in flade…)